I like using John Cutler's model to describe my intentions.
Target: UX designers in game teams
Current behavior: Some UX designers write their documentation using wireframing or web prototyping software. Those pieces of software tend to save "in-progress" documents under a propriatory file format, which prevents teammates from accessing those files. This leads to situations where the rest of the has no access to those documents outside of formal meetings.
Outcome: UX designers should start to produce documents that can be shared in an instant message, and that can be accessed by any employee from their web browser.
//unfinished, tech tech is finished though (three.js vectors intersecting)
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